UBB.Dev
Posted By: LK [6.2x] Chat Mod 1.0 - 12/25/2001 7:19 PM
My first mod, ported to 6.2 laugh

Here we go:

Name: Chat Mod

Description: Lets you chat with jIRC. It has full CP support, it's 100% wordletized, it automatically gets the nick of the user/GuestXXXXX (5 random digits) if it's a guest, replaces smilies with real smilies, shows how many people are currently chatting and even invites people to the chatroom (by Recent Visitors, thanks to Olson).

Demo: http://www.lkubb.dns2go.com

Link: ZIP File or MultiHack File

Requirements: UBB™ 6.2.0 Beta Release 1.0 , Mod Wordlets , jPilot License (unless you want to see an "unregistered" line after every line)

Special thanks to: Ryan Olson for Invitation Script, dj_rava for the Admin Command Buttons idea and Troy for MultiHack, hosting and supporting me all the way smile .

Screenshots: Forum Summary , Chat Window , CP
Posted By: platinum Re: [6.2x] Chat Mod 1.0 - 12/25/2001 7:32 PM
your quick smile
Posted By: Mr. Ace Re: [6.2x] Chat Mod 1.0 - 12/25/2001 8:17 PM
hell im not upgrading t'll 6.2 is full and final
Posted By: Bandit Re: [6.2x] Chat Mod 1.0 - 12/26/2001 3:49 PM
I agree Mr. Ace!
But I ain't going anywhere without LK's chat mod! So it's nice to know it's ready for us.
Thanks LK!!
Bandit
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 12/29/2001 12:04 PM
ZIP file updated, there was some problem with WOL.

Rehack ubb_forum_summary.cgi.
Posted By: Wando™ Re: [6.2x] Chat Mod 1.0 - 12/30/2001 4:26 PM
is anyone else having a problem with the multihacked version installed into 6.2 beta 1.0?
install apparenttly goes perfect, but it produces an error with the ultimatebb.cgi file after?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 12/30/2001 4:45 PM
MHK file updated, it used some WOL (not PNTF) code in ultimatebb.cgi
Posted By: Wando™ Re: [6.2x] Chat Mod 1.0 - 12/30/2001 11:52 PM
there's still a problem LK
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 12/31/2001 1:07 PM
quote:
Originally posted by Wando™:
there's still a problem LK

No there isn't
Posted By: Wando™ Re: [6.2x] Chat Mod 1.0 - 12/31/2001 2:47 PM
have you fixed it now? what was it?
I fixed mod wordlets and that works fine, but I still have the same problem as before
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 12/31/2001 3:13 PM
No, there isn't because it worked in my test board
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/04/2002 5:09 AM
Just installed this, cleared cache and get an error when trying to access my board:
Execution of ultimatebb.cgi aborted due to compilation errors.

UBB Test Board: http://www.barox2.f2s.com/ultimatebb.cgi

????

[ 01-03-2002 09:12 PM: Message edited by: BigMrC ]
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 01/04/2002 12:22 PM
Did you install Mod Wordlets?
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/04/2002 2:25 PM
missed that - trying it now.

[ 01-04-2002 06:29 AM: Message edited by: BigMrC ]
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/04/2002 2:42 PM
ok just downloaded and installed your mod_wordlets 1.5
Still getting same error on main UBB page as above.
Installing the mods_wordlets, I already had the file vars_wordlets_mods.cgi so all I did was edit it so it included _ => q~~,
Is this right? or am I supposed to substitute names for !hackname! or something.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 01/04/2002 3:12 PM
No, you don't need this line Do you have AIM, ICQ, Yahoo, MSN, etc etc?
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/04/2002 9:36 PM
call me thick again, but what do you mean ?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 01/04/2002 10:01 PM
Enter http://messenger.microsoft.com , download the program and use your Hotmail/real mail account. Then PM me/post your ID.
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/05/2002 2:32 AM
I PM'd you.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 01/05/2002 8:36 AM
Done, he didn't install Mod Wordlets
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/05/2002 12:44 PM
thanks LK, seems to be working fine now, a few questions:

1. If I register and pay for this jirc can I then use the same registration number when I impliment this hack on my main board as well as my test board? ie would I have to pay for it twice?

2. You say I didn't have wordlet mod installed, I thought I did, can you tell me EXACTLY what you had to do to get my board running as I want to put this on my main board now.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 01/05/2002 1:08 PM
1. If it's from the same domain.

2. You didn't install it at all, only added that line to vars_wordlets_mods.cgi I've added it to cp.cgi, cp_common.pl, cp_wordlets.cgi and ultimatebb.cgi.
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/05/2002 4:30 PM
in the install file for mods_wordlets it first asks if you have a file vars_wordlets_mods which I did, then proceed to step 3, add that one line then proceed to step 5 and that's all you have to do ?!??
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 01/05/2002 5:12 PM
Even though you had the file, you should've chose you don't
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/05/2002 5:33 PM
ah. so to be clear before I screw up my main board , all I do is step 4 and nothing else ?
Posted By: Wando™ Re: [6.2x] Chat Mod 1.0 - 01/12/2002 5:43 AM
'ignores LK'
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/12/2002 12:48 PM
About to purchase the jirc chat. Just incase I make a boob here what's the domain I should enter at registration, is it the exact location of where the chat thing will be, eg:
http://www.campbellwebdesign.co.uk/cgi-bin/ultimatebb.cgi?ubb=chat
or is it above without ?ubb=chat, or is it my cp address or what?
Please be clear as I don't want to have to pay for it twice!
thanks
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 01/12/2002 2:42 PM
You won't pay twice anyway

Make it: campbellwebdesign.co.uk
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/12/2002 4:34 PM
LK help, just installed modwordlets and chat on my live board and getting compilation errors. Will PM you details.
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 01/13/2002 1:00 AM
Tried to sort this out with LK but we couldn't figure it out. Everything works fine except Send Invitation feature, says its sent invitation but no invitation pops up for person you've sent it to. Anybod else having this problem or know how to fix it let us know.
Posted By: Luudanh Re: [6.2x] Chat Mod 1.0 - 02/01/2002 2:00 AM
Will this hack work with 6.2.0 final ?
Posted By: rabriar Re: [6.2x] Chat Mod 1.0 - 02/04/2002 3:47 AM
Greetings.
I installed this mod in my site, but the chat applet never loads, so far that is the only thing that doesn't work (yes I know it's also the most impotant one laugh ). When i run the mouse over the window, it says "load:class not found"
Any Ideas on what I'm doing wrong?

Any help is appreciated.

Rabriar
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/04/2002 1:21 PM
Make sure you uploaded the jirc_* files to NonCGI directory. smile
Posted By: rabriar Re: [6.2x] Chat Mod 1.0 - 02/04/2002 7:40 PM
I did.
I think the problem might be with the configuration in the CP board.
My parameters might be wrong.
I left the ones that came with it, but still not good.
and the configuration that jIRC gives you does not match the parameters in the CP board.

I'll keep trying, in the mean time, any suggestions will be appreciated.

Rabriar
Posted By: rabriar Re: [6.2x] Chat Mod 1.0 - 02/08/2002 11:40 AM
Nevermind, I got tired of trying laugh
So I modified script to work with my chat program.
Great Hack!

Rabriar
Posted By: cjg Re: [6.2x] Chat Mod 1.0 - 02/11/2002 5:36 PM
After installing this hack TWICE and it still giving the aborted due to compilation error I am posting here.

Now there are differences in the mod_wordlets_install instructions.

It says to find in ultimatebb.cgi:

display misc email time search pm registration template_match wordlets wordlets_err wordlets_img wordlets_date

That line does NOT exist as it is there.

The line that does exist is:

display misc email time search pm registration pntf template_match wordlets wordlets_err wordlets_img wordlets_date wordlets_pntf

To which I am having to guess as there are no clear instructions, that you add wordlets_mods chat to the end of that line.

Even doing that and following EVERYTHING in the hack it simply DOES NOT WORK on 6.2 final. Also the instructions throughout the hack itself are some what confuseing. When you say that mod_wordlets haven't been installed, would they come up in the control panel under modifications wordlets if not installed? I had to make a slight correction through the control panel as the connecting message was blank. I have cleared my cache. What exactly in clear instructions do I have to do to get it to actually work?

This is the only hack that I haven't been able to install. It seems to me that the mod kit 1.5 is only designed for ubb 6.1 as that is what it states beside it on the download page, yet its a requirement for a 6.2 board, why is this??

Please help clear this up.

Christopher.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/11/2002 6:20 PM
Welcome to UBBDev Christopher, do you have ICQ/AIM/Yahoo/MSN?
Posted By: cjg Re: [6.2x] Chat Mod 1.0 - 02/11/2002 9:03 PM
Hello LK,

Yes my icq number is: 15359024

I have even now tried the multi-hack to do the hacking of the files and it resulted in the same problem.

Regards

Christopher.
Posted By: enricoeur Re: [6.2x] Chat Mod 1.0 - 02/13/2002 3:02 PM
hi

i have installed this, cleared cache and get an error when trying to access my board:
Execution of ultimatebb.cgi aborted due to compilation errors.

i have installed vars_wordlet_mods correctly..

Please help me

thx
Posted By: Phase Strike Re: [6.2x] Chat Mod 1.0 - 02/14/2002 2:30 AM
You get that error when you add this below i don't know why because i get it too.

(if ($ubb eq 'chat') {
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&chat;
exit(0);
}

if ($vars_chat{Invite}) {
if ($ubb eq 'newinvite') {
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&invite_form("$vars_wordlets_mods{invite_message}");
exit(0);
}

if ($ubb eq 'invite') {
&GetOrPost("POST");
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&invite;
exit(0);
}
})

Something here causes the compilation error everything else works when i take this out. But ofcourse the hack doesn't if i take this out!
Posted By: cjg Re: [6.2x] Chat Mod 1.0 - 02/14/2002 3:35 AM
At a guess there must have been a slight codeing change between the beta 6.2 and the final version. I am glad that at least two others are having the same problem. I just wish it could be resolved relatively quickly.

Christopher
Posted By: WillSmith Re: [6.2x] Chat Mod 1.0 - 02/14/2002 3:38 AM
I had the same problem and gave up.
UBB 6.2.0
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/14/2002 10:17 AM
It's actually a bug in Mod Wordlets. I'll include a text file that has a working version of it in a few minutes...

Anyway, ZIP file updated. Rehack ubb_forum_summary.cgi and vars_wordlets_mods.cgi (the chat_visitors_X parts), and upload the updated ubb_chat.cgi.

Fixed: now it uses &IPAddress instead of $ENV{REMOTE_HTTP}.

Updated: now there is 1 wordlet for 1 visitor, more than 1 and less than 1.

Use %%URL%% to open a href, %%ENDURL%% to close it and %%NUMBER%% to show the number of visitors.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/14/2002 10:50 AM
Try: http://www.multihack.com/lk/download.cgi?f=mods.zip
Posted By: Phase Strike Re: [6.2x] Chat Mod 1.0 - 02/14/2002 1:00 PM
Redid it all LK and i still end up with that Compilation error
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/15/2002 12:26 AM
ZIP file updated, now it uses jIRC 4.6.

Upload ubb_chat.cgi, cp_vars_chat.pl, vars_wordlets_mods.cgi (new lines), vars_chat.cgi (new lines) and rehack cp_lib.cgi.

I'll probably do the MHK one tomorrow smile .
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/18/2002 4:29 PM
ZIP file updated. Please reupload ubb_chat.cgi, cp_vars_chat.pl and jirc_*, and rehack cp_lib.cgi.

Added another parameter and jPilot fixed a bug in jirc_*...
Posted By: AllenAyres Re: [6.2x] Chat Mod 1.0 - 02/21/2002 6:27 AM
Did the mhp get updated with the latest LK? I was wondering if I should create one or not smile
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/22/2002 12:23 PM
Oh, sorry, I forgot... I don't have a lot of free time lately, so if you wish you can make it smile
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/23/2002 10:46 AM
BTW, also 'sound_join.au' was added, upload it to noncgi.

Allen, I'm updating the MHK file now smile
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/23/2002 10:53 AM
MultiHack file updated smile
Posted By: rabriar Re: [6.2x] Chat Mod 1.0 - 02/23/2002 1:41 PM
Greetings.
After installing the Multihack files I was still getting the "compilation error". What i did was open up the ultimatebb.cgi file and look at the code, I noticed something diferent around line 578, after modifying it it looked like this:

if ($vars_chat{Invite}) {
if ($ubb eq 'newinvite') {
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&invite_form;
exit(0);
}

if ($ubb eq 'invite') {
&GetOrPost("POST");
&RequireCode("$vars_config{CGIPath}/ubb_chat.cgi");
&invite;
exit(0);
}
}

if ($ubb eq 'msg') {
&RequireCode("$vars_config{CGIPath}/ubb_msg.cgi");
&im_form;
exit(0);
}

when you look at your code, you'll find something after "&invite", what I did was delete it, and it works now.
I hope I was of help to somebody.
remember your code should look like that after you delete what is after "&invite"

Good Luck
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/23/2002 2:22 PM
Did you install Mod Wordlets? If so, do you have ICQ, AIM, MSN, etc?
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 02/24/2002 4:11 PM
LK - upgraded to 6.2.1 and reinstalled chat mod. All working fine except:
when first goto board it says "there is currently 1 person" or whatever in chatroom, click to join.
When view a forum or post and come back to main page the wording next to chat has disappeared or it just has the number 1 or 2 in place of "There are currently..."
Think therefore its not displaying properly for .php only for .cgi
Posted By: YusukeSSJ5 Re: [6.2x] Chat Mod 1.0 - 02/25/2002 3:52 AM
can somebody give me the license code? =
i cant buy the program....
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/25/2002 11:03 AM
BigMrC, did you update chat settings?

Ysomething, yeah, right!
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/25/2002 11:23 AM
ZIP file updated, it was a bug. Rehack ultimatebb.php, cp_lib.cgi and update chat settings.
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 02/25/2002 11:59 PM
LK updated those 2 files with your latest zip, same thing still happening.
Posted By: kewldude Re: [6.2x] Chat Mod 1.0 - 02/26/2002 12:54 AM
nice hack! smile
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 02/26/2002 11:31 AM
LK any ideas on how to fix above prob ?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/26/2002 3:25 PM
Oops, I uploaded the old files wink Try again tipsy
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 02/27/2002 11:00 PM
LK downloaded your latest ones just now, amended the 2 files, same thing still happening.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 02/27/2002 11:02 PM
Nah, I checked, it's fine this time wink Try to clear your temporary internet files/disconnect from the proxy and try again.
Posted By: Demon 1 Re: [6.2x] Chat Mod 1.0 - 03/01/2002 7:11 PM
I installed the hack on a german version of 6.2.1, but there is nothing displayed in the Forum.
The jirc can´t connect to frown

Any ideas?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/01/2002 7:27 PM
www.none.de ? nice name :rolleyes:
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 03/01/2002 10:38 PM
LK I have cleared cache, cookies, history, the works. Everyone viewing my board still seems to have the same prob as above
?
Posted By: Variables Re: [6.2x] Chat Mod 1.0 - 03/01/2002 10:49 PM
LK, can we use this mod with an earlier version of jpilot?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/02/2002 8:09 AM
Vars: yes, but it's not recommended: JPilot fixes stuff in every new release, and adds new features.

Mr: Do you have ICQ? AIM? MSN? Y!?
Posted By: BigMrC Re: [6.2x] Chat Mod 1.0 - 03/02/2002 11:02 PM
LK I have MSN, you should have my email, we've talked before on it. I can't access my cp just now, do you want me to contact you when I can in a few days or do you have some advice meantime ?
Posted By: DebbieH Re: [6.2x] Chat Mod 1.0 - 03/03/2002 4:07 PM
I was using the old chat mod on 6.1.04. I just upgraded to 6.2.1 and put the mod wordlets back on and then the chat mod. When I go to the chat page, it clicks over and over as if it is loading something over and over, even though the applet, etc. is already there. Also, it tells me my nickname is already in use and just gives me a shorter version of the name.

http://www.tropictravelonline.com/cgi-bin/ultimatebb.cgi?ubb=chat
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/03/2002 4:22 PM
Set refresh rate at CP to like 10 minutes wink

BigMrC, what is it again? tipsy
Posted By: Variables Re: [6.2x] Chat Mod 1.0 - 03/03/2002 6:03 PM
Lk, i've tried to install this two times and both times i get a software error.

Is it possible that this error appears because i did not fill in the chat parameters in the CP and clear the cache? It would be strange when this is the case isn't it.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/03/2002 7:05 PM
Make sure you've installed Mod Wordlets correctly. If you have, ask your server admin for the error log.
Posted By: Variables Re: [6.2x] Chat Mod 1.0 - 03/03/2002 9:36 PM
Thanks LK, there was no L in the wordletline in ultimatebb.cgi (don't ask me how) "wordets.mods"

Superb deployment. laugh
Posted By: DebbieH Re: [6.2x] Chat Mod 1.0 - 03/05/2002 4:10 AM
OK, I must be tired tonight, but I just don't see refresh settings in the real control panel or the file itself. Can someone spell it out? Thanks.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/05/2002 1:27 PM
"Refresh Rate", after "Allow Invitations?"
Posted By: ADWOFF Re: [6.2x] Chat Mod 1.0 - 03/06/2002 10:23 AM
I have a question for you, LK, especially since I got a message at your site that your chat is "down" due to server issues--how much of a bandwidth drain is the chatroom?
Posted By: Jab Re: [6.2x] Chat Mod 1.0 - 03/13/2002 11:33 AM
Hi,

Allen installed this chat mod for me (in addition to a ton of other things) at http://www.ponyexpresshorses.com/cgi-bin/ubbcgi/ultimatebb.cgi
The chat room works great but it rarely shows anyone as being in the chat room on the forum summary page. When I looked at LK's board his showed the members and guests who were in the chat room right there on the forum summary page in the who is/recent visitors area. How can I make mine do that?

A couple of my members who are as computer illierate as I am have said that they had to log in about three times for the applet to work correctly and then after that it works just fine. My members love it because more than two people can chat at the same time. Thanks.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/13/2002 2:36 PM
??? I have just tried it myself in your board and it works...
Posted By: Jab Re: [6.2x] Chat Mod 1.0 - 03/13/2002 11:07 PM
Thanks LK. It must have been a gremlin or something. It saw ya coming and now seems to be working just fine. Its a great addition to my forums and the members love it. Thanks again for making it available.
Posted By: melder Re: [6.2x] Chat Mod 1.0 - 03/15/2002 8:33 PM
error at this part in ultimatebb.cgi

[code][/code]works only if i delete this last line. can u help me ?

error:
######

Execution of /homepages/cgi-bin/bd2/ultimatebb.cgi aborted due to compilation errors

#####
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/15/2002 9:18 PM
Reinstall mod wordlets.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/15/2002 11:27 PM
ZIP/MHK files updated, I added 'Nickname Extension' part to the CP. It adds an extension to the nickname, so nicks shouldn't be 'reserved' anymore if you'll use this optional feature.

For example, if you'll use '-IP' as the extension and 'navaho' as the nickname, the nickname will be 'navaho-IP'. smile
Posted By: webwolfe Re: [6.2x] Chat Mod 1.0 - 03/16/2002 3:43 AM
LK,

I had your chat hack on my old 6.05 and Ive just upgraded from 6.2.1

I left all the var files alone, didnt lose a thing. Excellent work.

I am now having the same trouble I had originally with access to the chat page however.

I would like to prevent any guest and/or member without posting privledges from accessing the chat room.

Thanks!
michael
Posted By: bizkit73 Re: [6.2x] Chat Mod 1.0 - 03/16/2002 3:54 AM
I got everything working ok. But whenever I try to connect to a server I always get an error that says USER * not enough parameters. Any ideas what I am doing wrong?
Posted By: Bandit Re: [6.2x] Chat Mod 1.0 - 03/16/2002 11:37 AM
Bizkit73,
I had the same problem.
I removed some of the parameters from ubb_chat.cgi that I wasn't using and it fired right up!
Here's what I took out.








Of course, your list may be different.
Bandit
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/16/2002 12:04 PM
Can you tell me if it works when you'll use the code I provided, but with:
Code
[/code]Instead of your:[code]
?
Posted By: Bandit Re: [6.2x] Chat Mod 1.0 - 03/16/2002 12:23 PM
LK,
I put the code back in with your correction and it gave me the "not enough parameters" error again.
It would probally work if the question were answered in the cp. I just didn't need them for my chat server. I think. wink
BTW, I took that code from a clean copy of ubb_chat. I didn't change it.
Bandit
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/19/2002 7:56 AM
It seems to be working fine with one major problem.

All the buttons that affect channel mode act fine until I click the OK button. Then I get the following responce.

*** #%$C You're not on that channel

I checked the code against the board of have working with the old version and it reads.

OLD CODE
Code
[/code]NEW CODE
[code]
Both connect to the same server and channel, so it has to be a variable getting dropped somewhere, but I am not sure where to begin looking.
Posted By: AKD96 Re: [6.2x] Chat Mod 1.0 - 03/21/2002 1:36 PM
Excellent mod LK; I've always wanted a way to implement a fully-controllable IRC environment for my BB.

Is there a way to connect to the chat server through a proxy on a per-user basis? I work on a Naval Station and can't connect because I don't see a way to connect through our proxy. I can connect from home just fine. I see in the CP that I can input SOCKS4 information, but this would affect everyone's connection, and I don't believe we use SOCKS4 anyway.

Also, what is the field Hostname for in the CP?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/21/2002 1:50 PM
LSGOLF, URL? the one in your homepage is 6.05
AKD, 1. Display Config Sock thing, I think; 2. no idea tipsy
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/21/2002 3:10 PM
http:dynamic3.gamespy.com/~links/ubb6211/ultimatebb.cgi is the url to the test board that I am working with. I ended up hardcoding the channel (replacing the #%/$C with the actual channel name in the code.) I will revert it back to the original code if you want to diagnosethe problem, but it works this way, so I am happy.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/21/2002 4:23 PM
Yes, revert back.

And it's , not / wink
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/21/2002 5:18 PM
Reverted Back

You can ICQ me (if you have it) at 784268 if you have questions.
Posted By: AKD96 Re: [6.2x] Chat Mod 1.0 - 03/21/2002 5:55 PM
I found the answer to my own question....

I am befind firewall, can I connect to IRC servers outside ?
Currently, jIRC does not support proxy connection. It means that jIRC applet can only connect to IRC servers inside your local network if you are behind company's firewall.

Oh well. Looks like I can't use government time to test my chat room until they add proxy functionality! smile
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/21/2002 6:05 PM
LS, can you paste that /topic line from http://dynamic3.gamespy.com/~links/ubb6211/ultimatebb.cgi?ubb=chat ? Only admins can see it...

Anyhow, I strongly suggest you to remove this rightclick block - you can always use the menubar and you can always remove javascript support from the browser with 1 click. But it's very annoying.
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/21/2002 8:45 PM
Not sure what you mean by

quote:
LS, can you paste that /topic line from http://dynamic3.gamespy.com/~links/ubb6211/ultimatebb.cgi?ubb=chat ? Only admins can see it...
I switched to a different style then the one I was using to get rid of the right click block (we are going to need that because of link theft) for now.

If you want to test it out as an admin, sign up for an account and I will gladdy grant you admin rights.
Posted By: cupid_10 Re: [6.2x] Chat Mod 1.0 - 03/22/2002 12:22 PM
quote:
You do not have permission to access this area.

» Use your browser's back button to return.


I get this error when I try to enter the chat settings in the control panel. could anyone help me out?
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 6:23 AM
How do you add sounds to the chat room ?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 8:03 AM
cupid, rehack cp.cgi
LSGOLF, 1. in the HTML source, find a line with '/topic' in it, and paste it here.
2. in noncgi directory, add sound_X.au to add /sound X.

In the future release I plan on adding a selectbox with all sounds.
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 8:25 AM
[code][/code]I add the sounds by the specs but they don't seem to play.

sound_test.au is in there, but it won't play. Is there some special properties like mono 8 bit or something needed
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 8:32 AM
Make sure you're using AU format.

I meant from the HTML source, not the UBB source - enter ?ubb=chat and paste from there

BTW, (for everybody - not just ls), I fixed something in ubb_lib_files, please rehack it.
Posted By: Inka Re: [6.2x] Chat Mod 1.0 - 03/23/2002 8:43 AM
quote:
Originally posted by LK:
Make sure you're using AU format.

I meant from the HTML source, not the UBB source - enter ?ubb=chat and paste from there

BTW, (for everybody - not just ls), I fixed something in ubb_lib_files, please rehack it.

LK i just redownloaded the files from your hack page but the zip is missing the instruction .txt tipsy

Is ubb_lib_files the only files that need to be update?

thx

Inka
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 8:47 AM
Oops, try again now tipsy

Yes, only this file.
Posted By: Inka Re: [6.2x] Chat Mod 1.0 - 03/23/2002 8:56 AM
thank you

will this update affect the IM hack ?

Ink-A
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 9:52 AM
If you have IM hack, don't hack this file. smile

ZIP file updated. Now it adds sound selectbox (optional). Rehack cp_lib.cgi and re-upload cp_vars_chat.pl, ubb_chat.cgi. Then enter chat settings and enable it.
Posted By: Inka Re: [6.2x] Chat Mod 1.0 - 03/23/2002 10:30 AM
Thank you LK

I will do that smile

why i don't have to hack ubb_lib_files with IM hack?

what did you fix on it ?

thank you

Inka
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 11:00 AM
I mean don't hack CHAT MOD's ubb_lib_files tipsy

The only difference is that chat mod only reads your FIRST message, while IM can read all of them.
Posted By: lauren Re: [6.2x] Chat Mod 1.0 - 03/23/2002 11:19 AM
Your not chatting on your own server right, so it doesn't need much data does it? I have a limited data traffic... frown
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 11:20 AM
Right smile
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 12:55 PM
Download again and re-upload ubb_chat.cgi, now the sound stuff uses a capital letter as the first letter smile (like 'Join' instead of 'join')
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 4:02 PM
[code][/code]From the html page.
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 4:05 PM
FYI, I moved the board into production. The new url is Links Corner
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 4:10 PM
As far as the sound stuff goes. They are all au files. I tried playing with case, and the ones that worked before work as lowercase or upper case. The ones that don't work don't seem to care about case, they still won't work.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 4:16 PM
Come on, if you don't want us to know you're using a cracked version you can hide the about button wink

Can you do the following in ubb_chat.cgi:
[code][/code]
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 6:37 PM
I bought it of a member about a year ago who said he was no longer using it and offered it to me for $ 25.00 He gave me the licence number to fill in and it worked so I thought all was kosher. I had no clue he had pirated it.

THNAK YOU for catching that. I registered it the second I read your post.

Resigtration Confirmation

If you see anything else there that is not licensed, let me know. I work with a number of large software companies as a consultant and don't want any of that **** on my sites.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 6:45 PM
Just to let everybody know, a license key is special for any domain - nobody that says that stuff can actually do it legally.
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 6:48 PM
Updated UBB_CHAT.CGI as per your request
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/23/2002 6:53 PM
The topic thing works fine here smile

BTW, if you want to fix that public name problem, get member file stripper from www.ubbcentral.com
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 7:54 PM
Awesome, thanks for the fix to that, it is driving me nuts.

Still getting same No Channel Found here.
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 7:57 PM
By the way, I am looking to get a custom hack done. One that will allow me to have a forum where users can not reply unless they are the original poster or have been granted permission to reply. It is for a tech support forum and we have assigned techs. The problem is the users have to start a new post if the tech asks them a question. How hard is this to do and if you would do it, how much would you charge ?
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/23/2002 8:58 PM
I found the issue, the new Java Script from JPILOT fixes the bug. However, the java script does not download when accessing the page. So I am using an old version it seems to access the room. How do I get it to download ?
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/24/2002 1:45 PM
I forgot to add a Wordlet for "Sounds:"... Rehack vars_wordlets_mods.cgi and re-upload ubb_chat.cgi smile
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/24/2002 5:10 PM
Sorry for updating the file 4 times in two days or so, but... I made the invitation thing like in IM hack smile (like redirection, more than one message, disable option, etc).

Please rehack ultimatebb.php and vars_wordlets_mods.cgi (invite_disable), and re-upload ubb_chat.cgi.
Posted By: LSGOLF Re: [6.2x] Chat Mod 1.0 - 03/27/2002 5:27 PM
I updated the hack to the latest version. Now when I invite a user it when it finishes the invite process, it opens a second chat window and I am in there twice.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/27/2002 6:19 PM
Ok, I guess I was wrong when I decided to move back to the last page tipsy ZIP file updated, re-upload ubb_chat.cgi
Posted By: melder Re: [6.2x] Chat Mod 1.0 - 03/28/2002 12:55 PM
hi LK,

if i invite i become this error:
#############################################
Software error:
Execution of /homepages/htdocs/cgi-bin/ultimatebb.cgi aborted due to compilation errors.
For help, please ...
#############################################

and if i delete this part in ultimatebb.cgi
Code
[/code]my board and the chat works fine - only the invite part is dead - wy ?!?

*****************
the part in ultimatebb.cgi near # forum summary
[code]
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/28/2002 2:09 PM
Make sure that you have installed mod wordlets correctly.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 03/28/2002 5:38 PM
Fixed the bug I mentioned in IM's thread, p.12, re-upload ubb_chat.cgi
Posted By: melder Re: [6.2x] Chat Mod 1.0 - 03/29/2002 1:49 AM
ubb_chat.cgi need at:
#####################

sub invite {

###########

# get assigned style template!
$title_wording = "$vars_wordlets_mods{chat}";
&LoadStyleTemplate($vars_chat{Template});
&set_page_elements;
my %logins = %{$PNTF->{DATA}->{uniq}->{logins}};

################

idea: popup windows for chat_invite - test it at:
http://chat.loveground.com

click the button "EINLADUNG" at the right top.

LK take a look to my ubb_chat.cgi: http://www.loveground.com/database/ubb_chat.zip
Posted By: melder Re: [6.2x] Chat Mod 1.0 - 03/29/2002 1:53 AM
invite_disable ? for me or the online users ? i don´t understand wy ...
Posted By: melder Re: [6.2x] Chat Mod 1.0 - 03/29/2002 2:57 AM
i can´t invite with php !!!

check out ultimatebb.php or ubb_chat.cgi - if u invite a user and open your ultimatebb.php site ! u become a script error - only if u open ultimatebb.cgi it works ...

smile
Posted By: guvner Re: [6.2x] Chat Mod 1.0 - 04/01/2002 3:51 PM
right at the start and I'm a little lost, when I analyse the MH file - I get an error with ultimatebb.php.

Where is the file - do I have to create it - if so how?

thanks . . .
Posted By: RandyM Re: [6.2x] Chat Mod 1.0 - 04/04/2002 6:02 PM
When I try to connect to irc.enterthegame.com #netwerkin (registered) I get an error saying that there are too few parameters for ***user, is there something I'm missing that should be painfully obvious?
Posted By: Charles Re: [6.2x] Chat Mod 1.0 - 04/04/2002 6:46 PM
quote:
Originally posted by XPerT:
When I try to connect to irc.enterthegame.com #netwerkin (registered) I get an error saying that there are too few parameters for ***user, is there something I'm missing that should be painfully obvious?

I solved the problem by entering some text in server password and channel password
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 04/05/2002 2:31 PM
File updated, please rehack cp_lib.cgi and vars_wordlets_mods.cgi's 3 last lines. Then upload ubb_chat.cgi, jirc_mss.cab, jirc_nss.zip, jirc_pure.zip and cp_vars_chat.pl, see 3 new options in the CP - Allow Leave Sound, Allow TimeStamp and TimeStamp Something and set them.

Tada - you got jIRC 2.6.1 beta release. If you want 2.6.0, get its files from jp.com.
Posted By: Zarzal Re: [6.2x] Chat Mod 1.0 - 04/27/2002 2:41 PM
quote:
Originally posted by XPerT:
When I try to connect to irc.enterthegame.com #netwerkin (registered) I get an error saying that there are too few parameters for ***user, is there something I'm missing that should be painfully obvious?

I got the sme problem. With Chat Hack for ubb6.1 all wok fine.
The Text output if i try to connect:

*** USER not enough parameter
closing Link´

I try to enter some text in server and channel password but this dosn't solve it. Any clue ?

Update 1:
The default chat user name must be without spaces in the name ! I use 'DC User' and this dosn't work, change it to 'DC_User' and ist work fine

Update 2:
And agin it does not work confused confused There is something strange
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 04/27/2002 3:07 PM
I need the URL for the UBB
Posted By: Zarzal Re: [6.2x] Chat Mod 1.0 - 04/27/2002 3:20 PM
Production board Ubb6.1 with working chat:
http://dragonclan-forum.de/cgi-bin/ultimatebb.cgi

Non Production board Ubb6.2 with trouble chat:
http://dragonclan-forum.de/ubb62/cgi-bin/ultimatebb.cgi
Posted By: Terminator_X Re: [6.2x] Chat Mod 1.0 - 04/29/2002 8:49 PM
Does anyone know the admin commands for using this chat? I can't seem to stop having the first person in the chat room become the admin.

Sorry I'm not quite experienced in mIRC chats. smile
Posted By: caroth Re: [6.2x] Chat Mod 1.0 - 05/04/2002 7:16 AM
The current multihack does not place the cp_vars_chat.pl in the Templates directory. Just thought you should know.
Posted By: LK Re: [6.2x] Chat Mod 1.0 - 05/04/2002 8:37 AM
Thanks, fixed smile

Terminator, please check the 6.0 thread, I think it's there. tipsy
Posted By: caroth Re: [6.2x] Chat Mod 1.0 - 05/08/2002 8:49 PM
Has anyone ever had the following show up on the UBB page?

"1020882822Nobody is in the chatroom. Click here to join it."

The number of people in the chat room is never correct and the "1020882822" shows up.

Running on a win2k server with, IM, calendar, last reply in forum, news fader, spell check, mod wordlets, mod cp. http://hack.turboford.org

It seems to work well, but the message above bugs me.
Posted By: badass Re: [6.2x] Chat Mod 1.0 - 05/09/2002 6:13 PM
Hey Can anybody help please i installed this hack i have the chat window and everything but thats as far as it goes the error i get is "Load Class Chat Not Found" Many thanks in advance
Posted By: jweltydotcom Re: [6.2x] Chat Mod 1.0 - 11/01/2002 4:19 PM
chat works great!!

but usernames that start with numbers dont work!?!? they get an eroneous nickname alert. anything to fix this>??
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