UBB.Dev
Posted By: Ian Spence [6.6 - 6.7] [beta] Mod CP Addon - 03/12/2004 9:48 PM
Modification Name: Mod CP Addon

Author(s): Ian Spence

Description: With this addon, modifications authors can add CP support with only 1 more modification.

Demo: CP MOD

Requirements: UBB.classic 6.7

Download Link: https://www.ubbdev.com/ubb/upload/00020028/ModCPAddon6.7.zip

Credits: LK for original version

The mods using this will also need to be ported.
Posted By: Gizmo Re: [6.6 - 6.7] [beta] Mod CP Addon - 03/12/2004 9:59 PM
Does this mean the gramelins addon will be ported soon to use this? hehe...
Posted By: Ian Spence Re: [6.6 - 6.7] [beta] Mod CP Addon - 03/12/2004 10:07 PM
graemlins addon?
Posted By: Gizmo Re: [6.6 - 6.7] [beta] Mod CP Addon - 03/12/2004 10:10 PM
the one that makes it so that you can add as many gramelins as you want and it resizes them on the "new topic" or "new reply" pages, add's that gramelins list, and makes it easier to add gramelins...
Posted By: Ian Spence Re: [6.6 - 6.7] [beta] Mod CP Addon - 03/12/2004 10:12 PM
that has nothing to do with the mod cp addon, never has to my knowledge
Posted By: Gizmo Re: [6.6 - 6.7] [beta] Mod CP Addon - 03/15/2004 4:22 AM
I wasn't sayin it did... Everyones complaining that it's so difficult to port; figured it'd be easier to use the modcp addon...
Posted By: Ian Spence Re: [6.6 - 6.7] [beta] Mod CP Addon - 03/27/2004 3:16 AM
Updated the zip, only new steps are in ultimatebb.cgi
Posted By: LK Re: [6.6 - 6.7] [beta] Mod CP Addon - 03/27/2004 1:27 PM
I was sure I'd already replied to this thread..
For the record it's not 1 step, it's 3. I think it's possible to make it 2 (by making the %tabs thing automated) and even 1 (by making the Wordlets adding automated: $vars_wordlets_cp2{whatever} = "whatever")
Posted By: PhillipBurum Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 4:49 AM
Help...

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Posted By: Ian Spence Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 4:53 AM
make sure you uploaded cp2_modifications and that you hacked cp2_lib.cgi correctly
Posted By: PhillipBurum Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 5:01 AM
I can past my cp2_lib.cgi, but I've gone over it 3 times. Do I need to clear cache, or rebuild anything?
Posted By: PhillipBurum Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 5:02 AM
(code removed by CC - it is a violation of the license agreement to post code from the board in public)
Posted By: Charles Capps Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 5:05 AM
I have removed the code you pasted.

It is a violation of the license agreement to post code from the board in public

Do not do it again. Thanks./
Posted By: PhillipBurum Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 5:13 AM
Quote
Originally posted by Charles Capps:

I have removed the code you pasted.

It is a violation of the license agreement to post code from the board in public

Do not do it again. Thanks./

My apologies, I was mearly trying to assist in trouble shooting procedures.

I have however resolved the problem. During the file copy, the PL became corrupt. Having replaced it, the problem is resolved.
Posted By: Gizmo Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 5:17 AM
Sometimes starting with a fresh file is always the best
Posted By: eXtremeTim Re: [6.6 - 6.7] [beta] Mod CP Addon - 05/06/2004 6:38 AM
This hack works great on 6.6 as well. smile
Posted By: AllenAyres Re: [6.6 - 6.7] [beta] Mod CP Addon - 07/09/2004 6:13 AM
mhp added to: https://www.ubbdev.com/db/ultimatebb.php/forum/22.html smile
Posted By: radrico Re: [6.6 - 6.7] [beta] Mod CP Addon - 09/26/2004 11:43 AM
The topic says 6.6-6.7 has anyone tried it with 6.6? In the file it doesnt say it would work 6.6 only 6.7 in the requirements section...
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