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Joined: Sep 2001
Posts: 379
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Member
Joined: Sep 2001
Posts: 379 |
Title: UD Subteam Manager Description: Makes managing your UD team as easy as 1, 2, 3 from the UBB.classic Control Panel™. You can add, delete and modify member profiles. Adds a new page (link on bottom, next to your Homepage, Privacy Statement, Contact Us, etc.) which lists your UD team members. You can also export your member list in HTML format. Author: Idle WWW: www.iceware.net E-mail: [email protected]Date: July 4th, 2002 Version: 1.1.0.4 Requirements: 6.3.0 or newer. Compatibility: 6.3.0 and newer. Tested On: 6.3.0.1 Credits: CTM for the original idea. Stilgar for the original UBBDev Haxxor images. Anyone else I may have forgot. Download: ZIP File
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Joined: Jun 2001
Posts: 572
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Posts: 572 |
Awesome! I'll install this after I get some weird things on my UBB fixed...
~Jon
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Joined: May 2001
Posts: 6,708
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Member
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Me too, I think I'll start a UD forum etc. on my forum again. 
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Joined: Sep 2001
Posts: 379
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Yeah... get rid of the weird things before adding more weird things. 
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Joined: Jun 2001
Posts: 2,849
Spotlight Winner
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Spotlight Winner
Joined: Jun 2001
Posts: 2,849 |
Awesome, I'm installing it right now. You instructions refer to public_common.cgi as one of the modified files. It does point to the templates directory but it still might confuse some people.
Thanks for this hack, it's for a fantastic cause.
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Joined: Jun 2001
Posts: 2,849
Spotlight Winner
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Spotlight Winner
Joined: Jun 2001
Posts: 2,849 |
This appears to be missing from the vars_udst.cgi
$vars_udst{RankImgURL}
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Joined: Jun 2001
Posts: 2,849
Spotlight Winner
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Spotlight Winner
Joined: Jun 2001
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To fix it add this...
in cp_vars_udst.pl
find;
&RegField("Absolute Path: Rank Image Directory", "RankImgPath", "yes", "45", "120", "Typically this would be your UBB's NonCGIPath/UDRanks.", "$vars_udst{RankImgPath}");
after add;
&RegField("URL: Rank Image Directory", "RankImgURL", "yes", "45", "120", "Typically this would be your UBB's NonCGIURL/UDRanks.", "$vars_udst{RankImgURL}");
in vars_udst.cgi
find;
q!RankImgPath! => q!D:/Inetpub/wwwroot/devubb/noncgi/UDRanks!,
After add;
q!RankImgURL! => q!http://url.to.your/noncgi/UDRanks!,
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Joined: Jun 2001
Posts: 2,849
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Spotlight Winner
Joined: Jun 2001
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Well, now the rank shows up in the CP for the member but in the members page the rank is a red x. If I look at the properties for the image the name is missing...I.E. I get the.url.com/noncgi/UDRanks/ and the .gif name is missing.
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Joined: Jun 2001
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Pardon me for spamming this thread up but if I go to the UD members page and click on the UD members number it takes me to an error page saying that the member doesn't exist. I'm parsing through the code for a fix but I'm not a coder so it may take me awhile.
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Joined: Jun 2001
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Spotlight Winner
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Okay, in public_subteam.pl... find;  and replace with;  This will show the rank image on the UD members page.
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Joined: Jun 2001
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Spotlight Winner
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Okay, two more things then I'll shut up;
1. when you enter the UBB member number you have to include the 0's or it won't link properly fron the UD members page and you have to clear the cache after updating a UD member in the CP or the changes don't show up.
I'm sorry about so many posts in this thread but I didn't know how else to get all these points across.
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Joined: Mar 2001
Posts: 7,394
Admin / Code Breaker
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Admin / Code Breaker
Joined: Mar 2001
Posts: 7,394 |
I can't understand what does this name="rankimg" thing mean Anyhow, about 0's, instead just use &Do8Digit($variable)
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Joined: Jun 2001
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Spotlight Winner
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Without that the image is a red x, and I found that code in one of his cp templates and it fixed it.
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Joined: Nov 2001
Posts: 1,704
Moderator / Da Masta
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Moderator / Da Masta
Joined: Nov 2001
Posts: 1,704 |
Yes! Finally, thanks for the great hack Idle... I think I'll wait till all the coding's cleared up before it use it... 
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Joined: Jun 2001
Posts: 2,849
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Okay, after looking through more of the code can I offer some suggestions?
I don't think having the members UBB "number" on the UD team page makes very much sense. It seems that it would be better to have the persons public displayed name with a link to their profile.
How hard would it be to have this use a member file field so that the persons profile would be updated automatically and would show the haxxor gif?
And lastly, how about modifying it so that the topic page would automatically show the haxxor avatar under the members title?
If all of this could happen just by adding the member to the subteam via the control panel that would be great.
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Joined: May 2001
Posts: 6,708
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Posts: 6,708 |
Just noticed, your missing a few "light" images. Most I see are dark.
I will install when code is fixed also.
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Joined: Jun 2001
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Actually, the dark images are missing since they mostly all have dark text for light backgrounds. Hopefully we'll get an update soon.
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Joined: May 2001
Posts: 6,708
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Member
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Posts: 6,708 |
Yeah, I really want this hack now. *Waits*
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Joined: Sep 2001
Posts: 379
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Joined: Sep 2001
Posts: 379 |
Howdy everyone and thanks for the feedback! My hard drive went to Hell on thursday morning, and I've been busy getting my things back in order since then. So, excuse the lack of replies 'n stuff. I'll have a look at this tomorrow, and hopefully fix everything mentioned in this thread and even add some of your nice suggestions. 
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Joined: Jun 2001
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You are truly 1337...thanks in advance for putting your time into this.
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Joined: May 2001
Posts: 6,708
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Joined: May 2001
Posts: 6,708 |
Agreed with TheX. This hack will be a success with the sub-teams. 
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Joined: Jun 2001
Posts: 2,849
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Spotlight Winner
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Posts: 2,849 |
If it can (we know it can) be modified to give the avatars, modify the members files, etc. then it might spark more interest in forming subteams.
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Joined: May 2001
Posts: 6,708
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Member
Joined: May 2001
Posts: 6,708 |
Like the 6.2 version. Isn't that part of this one too?
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Joined: Jun 2001
Posts: 572
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Posts: 572 |
Idle, any plans on a mhk? With the fixes, of course. ~Jon
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Joined: Nov 2001
Posts: 1,704
Moderator / Da Masta
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Moderator / Da Masta
Joined: Nov 2001
Posts: 1,704 |
quote: Originally posted by JonNJapan: Idle, any plans on a mhk? With the fixes, of course.
~Jon
I was planning on making a MultiHack, but I think I'll wait till we've got all the bugs squashed first...
If you're interested, I've got an MHK with all the fixes so far here:
[6.3.x] UD Sub-Team Manager
Note: Bear in mind that some of the instructions may be logged as erroneous, depending on which hacks you have installed on your UBB. To solve this, hack the files in question by hand instead.
Please tell me if you can see something wrong with the MultiHack...
Enjoy 
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Joined: Jun 2002
Posts: 99
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Posts: 99 |
Eh, can someone please port it into 6.1??? Thanks
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Joined: May 2001
Posts: 6,708
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Posts: 6,708 |
I think I may just put the 6.2 one in (Like whats on UBBDev) Thats what I want.
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Joined: Sep 2001
Posts: 379
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Joined: Sep 2001
Posts: 379 |
Was there already a mod like this available for the 6.2.x series? JonNJapan: No plans on MultiHack, I barely have enough time to support the text instructions, beside how much I fear MHK, sorry. Sean: I might port it once I've sorted out all the glitches and eh... "random features", eheh.
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Joined: May 2001
Posts: 6,708
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Joined: May 2001
Posts: 6,708 |
Yeah, it's called Admin Set Picture.
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Joined: Nov 2001
Posts: 1,704
Moderator / Da Masta
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Moderator / Da Masta
Joined: Nov 2001
Posts: 1,704 |
This hack is more than Admin Set Picture... It also allows export of HTML which (in theory) allows for easy updates for your Sub-team's team pages, if you have them (example: http://www.iphq.co.uk/teamiphq ) Idle: If you want to link to the MHP I made (linked to earlier on in this thread), go ahead 
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Joined: May 2001
Posts: 6,708
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Posts: 6,708 |
Well if it's more maybe he can incorpirate the two hacks into one.
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Joined: Jun 2001
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I still think this is going to boost subteams by making it easy to implement.
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Joined: Sep 2001
Posts: 379
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Posts: 379 |
I've fixed most of the bugs I've noticed so far, and those you've reported here. Give me a day or two more before I update the files though, I'm literally drowning in work. :rolleyes:
Oh, and I'll have a look at that "Admin set picture" mod.
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Joined: May 2001
Posts: 6,708
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Joined: May 2001
Posts: 6,708 |
If your busy I can do the admin set picture and just give it to you, it's not that hard. Actually I'm sure it will work on 6.3 with no port.
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Joined: Sep 2001
Posts: 379
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Joined: Sep 2001
Posts: 379 |
Update! Phew...
I must've been sleeping when I wrote the cp_ud.cgi file, haven't seen such mess in a long time. Cleaned up various parts, fixed others, minor changes here and there, etc.
If you're using the previous release, you'll probably get away with re-doing the cp_lib.cgi steps, and overwriting the previous files added by the mod. -----------
Lord Dexter: I had a look at the admin set picture stuff. Can't say I'm really interested, but I got another idea to accomplish the same thing, which doesn't require as much editing of other UBB files, and wouldn't cause annoying profile problems when upgrading (in case of added/deleted profile fields and such).
I'll have a better look at it in a day or two.
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Joined: Jan 2000
Posts: 94
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Joined: Jan 2000
Posts: 94 |
I am probably just being stupid here. But what is a "UD Team"? I installed the hack, but cannot seem to find out why I need it. It is possible that I do not, but I do not even know what a UD Team is?
When you sin, you don't fall FROM God's grace, you fall INTO it.
Bring In The Geek Consulting Services
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Joined: Jun 2001
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It is the United Devices subteam manager. It is the "help fight cancer" team that UBBDev has here, and you can find just under the announcements on the forum summary.
<----haxxor avatar.
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Joined: Jun 2002
Posts: 99
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Posts: 99 |
Hmmmmmm Maybe this will work on 6.1. I will check.
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Joined: Jun 2002
Posts: 99
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Joined: Jun 2002
Posts: 99 |
Okay, I had to change things alittle but I'm uploading for 6.1 now. I'll give u the link in a minute.
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