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#189491 12/19/2001 11:05 PM
Joined: Mar 2001
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can anyone port the qasic siglimit 0.5 for ubb6.05 to 6.1 please?

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#189492 12/19/2001 11:17 PM
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Well, I could do something insane and make an attempt at it.

Then again, the old version might still work. Sig preview for 6.0X still works on my 6.1.0.3. I'll need to make a test board that I can mess up and use for bug fixes tomorrow...

I'd suggest trying to install the old one first, but if you don't want to risk screwing up your board, you should wait for me to test it.

[ 12-19-2001 10:30 PM: Message edited by: PokeDigi Genius ]

#189493 12/20/2001 2:21 AM
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I've tried and some of the codes were not found and since I've installed many hacks already. Therefore I really don't dare to try that out myself with my little knowledge in CGI. Thx a lot! dude.

#189494 12/20/2001 2:08 PM
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Don't expect too much of me.. i may be a genius but I've been a little lazy when it comes to CGI. I'll start trying to fix it up though right away!

#189495 12/20/2001 2:29 PM
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I was after this for 6.1 myself?

[ 12-20-2001 02:00 PM: Message edited by: Wando™ ]


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#189496 12/20/2001 2:57 PM
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genius my arse!

Merry Christmas to you all!

#189497 12/20/2001 3:44 PM
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PokeDigi Genius: Your sig image is still too large. I warned you once in this thread , and this is your second warning. Please change it soon.

#189498 12/20/2001 5:11 PM
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Argh, fine. You would definitely freak out if you saw my board's sigs. I just won't use one here.

As for the sig limit thing, it might be better to ask qasic to do it himself. After all he IS the one who originally put it out.

I need to understand perl a little bit better first anyway.

[ 12-20-2001 04:12 PM: Message edited by: PokeDigi Genius ]

#189499 12/20/2001 5:24 PM
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Thanks for changing it.


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