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#58136
05/29/2006 3:42 AM
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Joined: May 2006
Posts: 6
Junior Member
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Junior Member
Joined: May 2006
Posts: 6 |
While Search Google, I cam across this place, so you know where I came from. I decided to search this place and found a three year old topic: https://www.ubbdev.com/ubbcgi/ultimatebb.cgi/topic/26/2944.html? Is there a mod of this for 6.0 to the current release now? I can't find one. Please let me know.
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#58137
05/29/2006 11:58 PM
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Joined: Mar 2000
Posts: 21,079 Likes: 3
I type Like navaho
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I type Like navaho
Joined: Mar 2000
Posts: 21,079 Likes: 3 |
Hey I attempted to update it a while back, but the whole everysoft community was so dysfunctional I gave up on it. I think I was the only one interested in it working with ubb
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#58138
05/30/2006 1:27 PM
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Joined: May 2006
Posts: 6
Junior Member
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Junior Member
Joined: May 2006
Posts: 6 |
Anyway you still would? I'd like to see this happen. Their is a board I go to who could use one. (Saying if they do once their is one) But nonetheless, it would be awsome to see. But what is the diffrence between UBB.Threads (which thyey use) and UBB.Classic?
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#58139
05/30/2006 1:47 PM
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Joined: Jan 2000
Posts: 5,833 Likes: 20
UBBDev / UBBWiki Owner Time Lord
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UBBDev / UBBWiki Owner Time Lord
Joined: Jan 2000
Posts: 5,833 Likes: 20 |
UBB.Threads is PHP/MySQL. UBB.Classic is Perl/Flat File and is an End of Life product (whereas .T is current).
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#58140
05/30/2006 2:13 PM
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Joined: Mar 2000
Posts: 21,079 Likes: 3
I type Like navaho
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I type Like navaho
Joined: Mar 2000
Posts: 21,079 Likes: 3 |
Something built to work with the coming threads product would be reasonable - if a big project like this was begun with current code it would be obsolete pretty quickly.
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#58141
05/30/2006 3:43 PM
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Joined: May 2006
Posts: 6
Junior Member
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Junior Member
Joined: May 2006
Posts: 6 |
Woo! So there is a chance then you might think upon doing one for .Threads?
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#58142
05/30/2006 3:53 PM
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Joined: Mar 2000
Posts: 21,079 Likes: 3
I type Like navaho
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I type Like navaho
Joined: Mar 2000
Posts: 21,079 Likes: 3 |
*possibly*, I can't guarantee any timeframes right now - we're waiting like everyone else for the new code, then interest in an auction script would have to be gauged at that point.
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