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Joined: Apr 2001
Posts: 26
Junior Member
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Junior Member
Joined: Apr 2001
Posts: 26 |
Name: UBB RPG System v1.0 Required: Valid UBB 6.3 License, CP Mod Addon Download: Removed. Now you can set the post and reply added exp and $$$ and it can have a range too. i.e. You can have 10-15$$$ when posting new article. STR and DEF are hidden now. It will used for PK system later. Future Plans: Maybe adding shoping items, battle or transfer money. Because my board is using JCTemplates, so I didn't edit the installation txt file for normal template. Please help yourself. If you have any idea, leave here or e-mail me at WebMaster@RogerChiu.comEdited by LK: This modification may erase some of your user details, so please do not install it until someone posts a fix.
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Joined: Dec 2000
Posts: 371
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Member
Joined: Dec 2000
Posts: 371 |
Although i don't like pokemon very much, their abillity and creativity to place an attack is outstanding.  The battle and defence items you are planning could be "high interactive"! Example: Member x has obtain a silver sword and he wants to attack member y. When this is done, the avatar of member y has visual damage, cracks in it or change color...depending of the nature of the attack (this attack-nature could be made visible in a small notification under the avatar in the same way the recycle hack is putting his notification in deleted, moved and changed topics for example). Member x could prevent this though by buying defence items. Or he is able to counter attack in a certain peroid of time. I think this may be the beginning of a whole new sort of hacks to make a forum high interactive. The only limit is your imagination and programming skills.
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Joined: May 2001
Posts: 6,708
Member
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Member
Joined: May 2001
Posts: 6,708 |
Doesn't look too bad, but I like the look of the other RPG hack better.
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Joined: Apr 2001
Posts: 26
Junior Member
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Junior Member
Joined: Apr 2001
Posts: 26 |
I have a idea. Because there is 2 RPG hack now, the field we used is totally different for storing a data. How about thinking a "standard" field for the parameter of the RPG hack. i.e. HP is stored at field 51, etc.
This will make the other can easy supply another RPG relative hack using same interface.
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Joined: May 2001
Posts: 6,708
Member
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Member
Joined: May 2001
Posts: 6,708 |
I haven't seen loo here for a few days so you'll have to hope he'll see this thread if you want your wish.
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Joined: May 2002
Posts: 28
Junior Member
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Junior Member
Joined: May 2002
Posts: 28 |
I will give it a grilling for you
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Joined: Jul 2002
Posts: 49
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Joined: Jul 2002
Posts: 49 |
brad it stoned 
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Joined: Jul 2001
Posts: 1,111
Member
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Member
Joined: Jul 2001
Posts: 1,111 |
quote: Originally posted by Roger Chiu: I have a idea. Because there is 2 RPG hack now, the field we used is totally different for storing a data. How about thinking a "standard" field for the parameter of the RPG hack. i.e. HP is stored at field 51, etc.
This will make the other can easy supply another RPG relative hack using same interface.
if you want to aim me (when im sober..nows not a good time ) we can talk about doing something, i have alot of ideas for the system and mabey if we put them togther we can release one hack better then to seprate faster. o well im not in the mind set to talk about what im wanting to do now. 
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Joined: Apr 2001
Posts: 26
Junior Member
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Junior Member
Joined: Apr 2001
Posts: 26 |
Sure, we can help a talk. But the time different is a problem. Maybe you can set the field, I follow it. It doesn't matter.
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Joined: Jul 2001
Posts: 1,111
Member
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Member
Joined: Jul 2001
Posts: 1,111 |
quote: Originally posted by Roger Chiu: Sure, we can help a talk. But the time different is a problem.

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Joined: Jun 2001
Posts: 56
Member
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Member
Joined: Jun 2001
Posts: 56 |
ubb_lib.cgi
# Find 2 times # ################
my $maxmemfields = 39; #total fields permitted in member file
This code does not exsist in the unhacked ubb_lib.cgi file on 6.3.0 classic board..Oh well..
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Joined: Jun 2001
Posts: 2,849
Spotlight Winner
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Spotlight Winner
Joined: Jun 2001
Posts: 2,849 |
quote: Originally posted by TorN: ubb_lib.cgi
# Find 2 times # ################
my $maxmemfields = 39; #total fields permitted in member file
This code does not exsist in the unhacked ubb_lib.cgi file on 6.3.0 classic board..Oh well..
ubb_lib_files.cgi
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Joined: Jun 2001
Posts: 56
Member
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Member
Joined: Jun 2001
Posts: 56 |
Ahhh... A "_files" omission...Thanks for the quick feedback TheX 
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Joined: Jul 2002
Posts: 11
Junior Member
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Junior Member
Joined: Jul 2002
Posts: 11 |
I think there is a bug... It only occurs when I use RPG Hacks.
It's on UBB 6.3.0 :
Well something weird... profiles are getting corrupted, member X is replaced by member Y profile... And X and Y are both members connected, shown in Recent Users list...
Plz help.
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Joined: Jul 2002
Posts: 11
Junior Member
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Junior Member
Joined: Jul 2002
Posts: 11 |
I don't know if it comes from here anyway there is a quite important bug in ubb_lib.cgi :
sub RPGCheckNew { ... &WriteMemberProfile($number, , @profile); ... } # end RPGCheckNew
and in ubb_new_topic.cgi :
@user_profile = &RPGCheckNew($user_number, @user_profile); ... &WriteMemberProfile($user_number, @user_profile);
As a result it writes member pofile twice... bad for performance, security and can cause corruption depending on lock system.
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Joined: Jun 2002
Posts: 9
Junior Member
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Junior Member
Joined: Jun 2002
Posts: 9 |
This code doesent work at all. Ive had so many problems with it.
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Joined: Apr 2001
Posts: 73
Member
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Member
Joined: Apr 2001
Posts: 73 |
I liked the other one better as well. Why'd they take the link out?
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Joined: Jun 2002
Posts: 9
Junior Member
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Junior Member
Joined: Jun 2002
Posts: 9 |
Yeah really. I wanted to at least try that one.
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Joined: Apr 2001
Posts: 214
Member
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Member
Joined: Apr 2001
Posts: 214 |
Anyone have a copy of the old RPG hack? This one is fubar and dont work with NO support!
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Joined: Dec 2000
Posts: 12
 Member
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 Member
Joined: Dec 2000
Posts: 12 |
quote: Originally posted by Adri2: I think there is a bug... It only occurs when I use RPG Hacks.
It's on UBB 6.3.0 :
Well something weird... profiles are getting corrupted, member X is replaced by member Y profile... And X and Y are both members connected, shown in Recent Users list...
Plz help. LK, Greg Hard , plz either check this mod for MAJOR BUG FIX or totally remove it. The above mentioned above does happen, and it screwed with my member profiles bigtime. There hasnt been any response from Roger.... For ppl with many users this can really cause havok..
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Joined: May 2001
Posts: 6,708
Member
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Member
Joined: May 2001
Posts: 6,708 |
The old one was Removed because of an issue that happened with the creator (Anime-loo) and so he decided he didn't want to support it here anymore.
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Joined: Apr 2001
Posts: 26
Junior Member
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Junior Member
Joined: Apr 2001
Posts: 26 |
I think the problems cause by the cache. I had no problem with my hack and becuase I do not use cache.
And I am sorry to tell you that, I am not using UBB now. So I will not update and support for this hack. I had remove the link of this hack.
Sorry about that.
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